diff --git a/travaux_pratiques/tpChaos/Makefile b/travaux_pratiques/tpChaos/Makefile new file mode 100644 index 0000000000000000000000000000000000000000..e5cf4aef323bd3cd9e15cf55b16614fbc15dd034 --- /dev/null +++ b/travaux_pratiques/tpChaos/Makefile @@ -0,0 +1,12 @@ +CC=gcc +CFLAGS=-Wall -Wextra -pedantic -std=c11 -g -fsanitize=leak -fsanitize=undefined -fsanitize=address -O3 +LFLAGS=-lSDL2 +TARGET=map + +all: map + +map: map.c gfx.c + $(CC) $(CFLAGS) $^ -o $@ $(LFLAGS) + +clean: + rm -f *.o $(TARGET) diff --git a/travaux_pratiques/tpChaos/gfx.c b/travaux_pratiques/tpChaos/gfx.c new file mode 100644 index 0000000000000000000000000000000000000000..aca1933358386e2b4c3e2c0dd05bcc20f06373c1 --- /dev/null +++ b/travaux_pratiques/tpChaos/gfx.c @@ -0,0 +1,95 @@ +/// @file gfx.c +/// @author Florent Gluck +/// @date November 6, 2016 +/// Helper routines to render pixels in fullscreen graphic mode. +/// Uses the SDL2 library. + +#include "gfx.h" + +/// Create a fullscreen graphic window. +/// @param title Title of the window. +/// @param width Width of the window in pixels. +/// @param height Height of the window in pixels. +/// @return a pointer to the graphic context or NULL if it failed. +struct gfx_context_t* gfx_create(char *title, uint width, uint height) { + if (SDL_Init(SDL_INIT_VIDEO) != 0) goto error; + SDL_Window *window = SDL_CreateWindow(title, SDL_WINDOWPOS_CENTERED, + SDL_WINDOWPOS_CENTERED, width, height, SDL_WINDOW_RESIZABLE); + SDL_Renderer *renderer = SDL_CreateRenderer(window, -1, 0); + SDL_Texture *texture = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_ARGB8888, + SDL_TEXTUREACCESS_STREAMING, width, height); + uint32_t *pixels = malloc(width*height*sizeof(uint32_t)); + struct gfx_context_t *ctxt = malloc(sizeof(struct gfx_context_t)); + + if (!window || !renderer || !texture || !pixels || !ctxt) goto error; + + ctxt->renderer = renderer; + ctxt->texture = texture; + ctxt->window = window; + ctxt->width = width; + ctxt->height = height; + ctxt->pixels = pixels; + + SDL_ShowCursor(SDL_DISABLE); + gfx_clear(ctxt, COLOR_BLACK); + return ctxt; + +error: + return NULL; +} + +/// Draw a pixel in the specified graphic context. +/// @param ctxt Graphic context where the pixel is to be drawn. +/// @param x X coordinate of the pixel. +/// @param y Y coordinate of the pixel. +/// @param color Color of the pixel. +void gfx_putpixel(struct gfx_context_t *ctxt, int x, int y, uint32_t color) { + if (x < ctxt->width && y < ctxt->height) + ctxt->pixels[ctxt->width*y+x] = color; +} + +/// Clear the specified graphic context. +/// @param ctxt Graphic context to clear. +/// @param color Color to use. +void gfx_clear(struct gfx_context_t *ctxt, uint32_t color) { + int n = ctxt->width*ctxt->height; + while (n) + ctxt->pixels[--n] = color; +} + +/// Display the graphic context. +/// @param ctxt Graphic context to clear. +void gfx_present(struct gfx_context_t *ctxt) { + SDL_UpdateTexture(ctxt->texture, NULL, ctxt->pixels, ctxt->width*sizeof(uint32_t)); + SDL_RenderCopy(ctxt->renderer, ctxt->texture, NULL, NULL); + SDL_RenderPresent(ctxt->renderer); +} + +/// Destroy a graphic window. +/// @param ctxt Graphic context of the window to close. +void gfx_destroy(struct gfx_context_t *ctxt) { + SDL_ShowCursor(SDL_ENABLE); + SDL_DestroyTexture(ctxt->texture); + SDL_DestroyRenderer(ctxt->renderer); + SDL_DestroyWindow(ctxt->window); + free(ctxt->pixels); + ctxt->texture = NULL; + ctxt->renderer = NULL; + ctxt->window = NULL; + ctxt->pixels = NULL; + SDL_Quit(); + free(ctxt); +} + +/// If a key was pressed, returns its key code (non blocking call). +/// List of key codes: https://wiki.libsdl.org/SDL_Keycode +/// @return the key that was pressed or 0 if none was pressed. +SDL_Keycode gfx_keypressed() { + SDL_Event event; + if (SDL_PollEvent(&event)) { + if (event.type == SDL_KEYDOWN) + return event.key.keysym.sym; + } + return 0; +} + diff --git a/travaux_pratiques/tpChaos/gfx.h b/travaux_pratiques/tpChaos/gfx.h new file mode 100644 index 0000000000000000000000000000000000000000..72bbdc3906e7aac7eef073259807379c6a27d4a8 --- /dev/null +++ b/travaux_pratiques/tpChaos/gfx.h @@ -0,0 +1,41 @@ +#ifndef _GFX_H_ +#define _GFX_H_ + +#include <stdint.h> +#include <stdbool.h> +#include <SDL2/SDL.h> + +#define MAKE_COLOR(r,g,b) ((uint32_t)b|((uint32_t)g<<8)|((uint32_t)r<<16)) + +#define COLOR_GET_B(color) (color & 0xff) +#define COLOR_GET_G(color) ((color >> 8) & 0xff) +#define COLOR_GET_R(color) ((color >> 16) & 0xff) + +#define COLOR_BLACK 0x00000000 +#define COLOR_RED 0x00FF0000 +#define COLOR_GREEN 0x0000FF00 +#define COLOR_BLUE 0x000000FF +#define COLOR_WHITE 0x00FFFFFF +#define COLOR_YELLOW 0x00FFFF00 + +typedef unsigned int uint; +typedef unsigned long ulong; +typedef unsigned char uchar; + +struct gfx_context_t { + SDL_Window *window; + SDL_Renderer *renderer; + SDL_Texture *texture; + uint32_t *pixels; + int width; + int height; +}; + +extern void gfx_putpixel(struct gfx_context_t *ctxt, int x, int y, uint32_t color); +extern void gfx_clear(struct gfx_context_t *ctxt, uint32_t color); +extern struct gfx_context_t* gfx_create(char *text, uint width, uint height); +extern void gfx_destroy(struct gfx_context_t *ctxt); +extern void gfx_present(struct gfx_context_t *ctxt); +extern SDL_Keycode gfx_keypressed(); + +#endif diff --git a/travaux_pratiques/tpChaos/map.c b/travaux_pratiques/tpChaos/map.c index 5750975a5cc7381281773da7f57eecb797082152..bbfe0757c20b6f8ec6003d9657fc1e2136bd945c 100644 --- a/travaux_pratiques/tpChaos/map.c +++ b/travaux_pratiques/tpChaos/map.c @@ -1,23 +1,46 @@ #include <stdio.h> +#include <stdlib.h> +#include <unistd.h> +#include "gfx.h" double map(double x, double lambda) { return lambda * x * (1.0 - x); } int main() { - const double lambda_min = 0.0; - const double lambda_max = 4.0; - const int N = 100; + const double lambda_min = 0; + const double lambda_max = 4; + const int N = 1920; + const int M = 960; const double dl = (lambda_max - lambda_min) / N; + + struct gfx_context_t *ctxt = gfx_create("Example", N, M); + if (!ctxt) { + fprintf(stderr, "Graphics initialization failed!\n"); + return EXIT_FAILURE; + } + gfx_clear(ctxt, COLOR_BLACK); - int max_iter = 1000; - for (double lambda = 0.0; lambda < lambda_max; lambda += dl) { + int max_iter = 100000; + for (double i_lambda = 0; i_lambda < N; ++i_lambda) { double x = 0.5; for (int i = 0; i < max_iter; ++i) { - printf("x(%d, %g) = %g\n", i, lambda, x); + double lambda = lambda_min + i_lambda * dl; x = map(x, lambda); + if (i > max_iter - M) { + gfx_putpixel(ctxt, i_lambda, x * M, COLOR_WHITE); + // printf("x(%d, %g) = %g\n", i, i_lambda * dl, x); + + // usleep((unsigned int)1000); + } } - printf("\n"); + gfx_present(ctxt); + + // printf("\n"); } + while (gfx_keypressed() != SDLK_ESCAPE) { + } + gfx_destroy(ctxt); + return EXIT_SUCCESS; }