diff --git a/fractal_project/README.md b/fractal_project/README.md
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@@ -54,8 +54,14 @@ Each student will have to propose either a parallel or pipelined architecture. F
 
 ![Squared reciprocal Julia sets](./img/squared_reciprocal.png)
 
-### Game of life with **high-speed links**
+# Game of Life with **high-speed links**
 
-An alternative is to implement a **game of life** where the game board is on two boards with two screens. The boards communicate through high-speed serial links.
+## How to calculate them
+
+1. [Game of Life](./gol.md)
+
+## Work proposals
+
+An alternative is to implement a **Game of Life** where the game board is on two boards with two screens. The boards communicate through high-speed serial links.
 
 ![GOL](./img/gol.png)
diff --git a/fractal_project/gol.md b/fractal_project/gol.md
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@@ -0,0 +1,18 @@
+# Game of Life
+
+The **Game of Life** by John Conway is a cellular automaton, where cells evolve over discrete time steps according to a set of simple rules. Each cell can be either **alive** or **dead** in the grid, and its state changes depending on the number of its neighbours.
+
+Here are the rules of Conway's Game of Life:
+
+> 1. **Any live cell with fewer than two live neighbours dies (underpopulation)**.
+> 2. **Any live cell with two or three live neighbours lives on to the next generation**.
+> 3. **Any live cell with more than three live neighbours dies (overpopulation)**.
+> 4. **Any dead cell with exactly three live neighbours becomes a live cell (reproduction)**.
+
+Key points:
+
+> * The game is played on a 2D grid where each cell can be in one of two states: **alive** (1) or **dead** (0).
+> * The grid is usually considered to have infinite size, but for practical purposes, it is often limited to a finite size.
+> * The **neighbours** of a cell are the 8 cells surrounding it (in a 3x3 grid excluding the cell itself).
+
+By appliying there simple rules, the configuration of the grid evolves over time, sometimes leading to interesting patterns like oscillators, gliders, or still lifes.